C Character Pointer and String Manipulation
In C program, a "string" is a null-terminated array of char. To be more precise, it's an array of characters terminated with a '\0'
to mark the end.
C doesn't provide any operators for processing an entire string of characters as a unit, only arrays and pointers are involved.
null-terminated string#
The ASCII code corresponding to the character '0'
is 0x30/48; and the ASCII code corresponding to '\0'
is 0, which corresponds to the null character NUL
. See ASCII Table.
The most typical example is the memset function defined in <string.h>, it fills a buffer with a character.
Usually, we'll initialize a new allocated memory with 0, the null character '\0'
(NUL
).
A null-terminated byte string (NTBS) is a sequence of nonzero bytes followed by a byte with value zero (the terminating null character). Each byte in a byte string encodes one character of some character set. For example, the character array {'\x63','\x61','\x74','\0'}
is an NTBS(Null-terminated byte strings) holding the string "cat"
({'c', 'a', 't', '\0'}
) in ASCII encoding.
Typically, the string "120"
contains both charater '0'
and '\0'
:
That is, a string like cat
, 120
always has one more element than is visible, which contains the value 0
('\0'
), so here the array has length 4.
strlen of c_str#
It should be noted that strlen returns the length of the given null-terminated byte string, that is, the number of characters in a character array whose first element is pointed to by str up to and not including the first null character.
Both strlen(s1)
and strlen("120")
will return 3.
The following table shows the size and length of different versions of the definition of the string "cat"
.
string | sizeof | strlen |
---|---|---|
char *s1="cat"; | 8 | 3 |
char s2[]="cat"; | 4 | 3 |
char s3[10]="cat"; | 10 | 3 |
s1
is a pointer variable, sizeof any pointer returns8
on rpi4b-ubuntu/aarch64.sizeof(s2)
returns exactly 4 by summing 3 non-zero bytes and 1 null character.sizeof(s3)
sizeof(s3)` returns the array size, 10 as declared.strlen("cat")
always return 3.
character pointers#
TCPL | Chapter 5 - Pointers and Arrays - 5.5 Character Pointers and Functions
A string constant, written as "I am a string"
is an array of characters. In the internal representation, the array is terminated with the null character '\0'
so that programs can find the end. The length in storage is thus one more than the number of characters between the double quotes.
Perhaps the most common occurrence of string constants is as arguments to functions, as in printf("hello, world\n");
When a character string like this appears in a program, access to it is through a character pointer; printf
receives a pointer to the beginning of the character array. That is, a string constant is accessed by a pointer to its first element.
String constants need not be function arguments. If pmessage
is declared as char *pmessage;
then the statement pmessage = "now is the time";
assigns to pmessage
a pointer to the character array. This is not a string copy; only pointers are involved. C does not provide any operators for processing an entire string of characters as a unit.
There is an important difference between these definitions:
char amessage[] = "now is the time"; /* an array */
char *pmessage = "now is the time"; /* a pointer */
amessage
is an array, just big enough to hold the sequence of characters and '\0'
that initializes it. Individual characters within the array may be changed but amessage
will always refer to the same storage.
On the other hand, pmessage
is a pointer, initialized to point to a string constant; the pointer may subsequently be modified to point elsewhere, but the result is undefined if you try to modify the string contents.
amessage
--------^--------
/ \
+-----------------+
pmessage: --→ |now is the time\0|
+-----------------+
We will illustrate more aspects of pointers and arrays by studying versions of two useful functions adapted from the standard library.
evolution of strcpy#
The first function is strcpy(s,t)
, which copies the string t
to the string s
. It would be nice just to say s=t
but this copies the pointer, not the characters. To copy the characters, we need a loop. The array version first:
/* strcpy: copy t to s; array subscript version */
void strcpy(char *s, char *t)
{
int i;
i = 0;
while ((s[i] = t[i]) != '\0')
i++;
}
For contrast, here is a version of strcpy
with pointers:
/* strcpy: copy t to s; pointer version */
void strcpy(char *s, char *t)
{
int i;
i = 0;
while ((*s = *t) != '\0') {
s++;
t++;
}
}
Because arguments are passed by value, strcpy
can use the parameters s
and t
in any way it pleases. Here they are conveniently initialized pointers, which are marched along the arrays a character at a time, until the '\0'
that terminates t has been copied into s
.
In practice, strcpy
would not be written as we showed it above. Experienced C programmers would prefer
/* strcpy: copy t to s; pointer version 2 */
void strcpy(char *s, char *t)
{
while ((*s++ = *t++) != '\0');
}
This moves the increment of s
and t
into the test part of the loop. The value of *t++
is the character that t
pointed to before t
was incremented; the postfix ++
doesn't change t until after this character has been fetched. In the same way, the character is stored into the old s
position before s
is incremented. This character is also the value that is compared against '\0'
to control the loop. The net effect is that characters are copied from t
to s
, up and including the terminating '\0'
.
As the final abbreviation, observe that a comparison against '\0'
is redundant, since the question is merely whether the expression is zero. So the function would likely be written as
Although this may seem cryptic at first sight, the notational convenience is considerable, and the idiom should be mastered, because you will see it frequently in C programs.
The strcpy
in the standard library (<string.h>) returns the target string as its function value.
disassemble strcpy of libc
evolution of strcmp#
The second routine that we will examine is strcmp(s,t)
, which compares the character strings s
and t
, and returns negative, zero or positive if s
is lexicographically less than, equal to, or greater than t
. The value is obtained by subtracting the characters at the first position where s
and t
disagree.
/* strcmp: return <0 if s<t, 0 if s==t, >0 if s>t */
int strcmp(char *s, char *t)
{
int i;
for (i = 0; s[i] == t[i]; i++)
if (s[i] == '\0')
return 0;
return s[i] - t[i];
}
The pointer version of strcmp
:
/* strcmp: return <0 if s<t, 0 if s==t, >0 if s>t */
int strcmp(char *s, char *t)
{
for ( ; *s == *t; s++, t++)
if (*s == '\0')
return 0;
return *s - *t;
}
Since ++
and --
are either prefix or postfix operators, other combinations of *
and ++
and --
occur, although less frequently. For example, *--p
decrements p
before fetching the character that p
points to. In fact, the pair of expressions
are the standard idiom for pushing and popping a stack.
The header <string.h> contains declarations for the functions mentioned in this section, plus a variety of other string-handling functions from the standard library.
disassemble strcmp of libc
const string literals#
When a string constant appears in an expression, its value is a constant pointer. The compiler stores a copy of the specified characters somewhere in memory and stores a pointer to the first character.
"cat"+1
: return a pointer that points to the second character 'a'*"cat"
: dereference the first character, return 'c'"cat"[2]
: array-and-index expression, return the third character 't'*("cat"+4)
:*("cat"+3)
returns'\0'
, one more step offside, returns unknown
So when would you use the above expression? Consider converting numbers within sixteen to hexadecimal characters and printing them out.
remainder = value % 16;
if (remainder < 10) //0~9
putchar(remainder + '0');
else 10~15
putchar(remainder - 10 + 'A');
The following code solves this problem in a more convenient way: